Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC |
Publishers | |
Sega | |
Release dates | |
Windows | January 28, 2021 |
Reception | |
OpenCritic | 77 |
Taxonomy | |
Monetization | One-time game purchase, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza (Like a Dragon) |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Contents
- 1 Availability
- 2 Essential improvements
- 2.1 SilentPatch
- 3 Game data
- 3.1 Configuration file(s) location
- 3.2 Save game data location
- 3.2.1 Transferring Microsoft Store saves to the Steam version
- 3.3 Save game cloud syncing
- 4 Video
- 4.1 Depth of field
- 5 Input
- 6 Audio
- 6.1 Localizations
- 7 Network
- 7.1 Multiplayer types
- 8 Issues fixed
- 8.1 The code execution cannot proceed because MFPlat.DLL was not found. Reinstalling the program may fix this problem
- 9 Other information
- 9.1 API
- 9.2 Shin Ryu Mod Manager (SRMM)
- 9.3 Yakuza 4 Restoration Patch
- 9.4 High Resolution Font for Yakuza 4
- 10 System requirements
- 11 Notes
- 12 References
Yakuza 4 Remastered[Note 1] is a singleplayer third-person open world action game developed by Ryu Ga Gotoku Studio and published by Sega. It is part of the Yakuza (Like a Dragon) series.
The game, which was released on PlayStation 4 in 2019, is a remastered version of Yakuza 4, originally released on PlayStation 3 in 2010. It was ported to PC by QLOC and released on January 28, 2021.
One of the playable characters had to be recasted for the remastered version due to the controversy surrounding the actor who played the character in the original game[1], but the original model and voice performance can be restored via modding.
The remastered version does not include the Answer X Answer minigame from the original Japanese PlayStation 3 release.
The PC version is missing the Pachinko mini-game found in the console versions.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
![]() | Remastered Collection also available. | |||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
Essential improvements
SilentPatch
- Reduces CPU usage.
- Removes a low level keyboard hook potentially causing issues with slow typing speed.
- Fixed a potential random startup crash.
- Fixed several issues related to non-ASCII user names.
- Only works for Steam and GOG version, incompatible with Microsoft Store version, unless sideloading the game files with something like UWPDumper.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Yakuza4\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1105500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.Yakuza4PC_*\SystemAppData\wgs |
Steam | <Steam-folder>\userdata\<user-id>\1105500\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1105500/pfx/[Note 2] |
Transferring Microsoft Store saves to the Steam version
The Microsoft Store save game data location should contain folders which lead to files with hexadecimal names that are either 119KB or 128KB in size.
The 128KB file is the save\system.sys
file in the Steam save game data location.
Each 119KB file is either a savegameX.sav
or a savegameX.clr
(created after beating the game) file in the Steam save game data location, where X
is the index of the save, starting at 1
.
Which Microsoft Store save is which index can be deduced using the "Date modified" property of the file and the in-game save date.
Transfer is done by copying files from the Microsoft Store location to the Steam location and renaming the copied files correctly.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics settings
Advanced graphics settings
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Yakuza Collection ultrawide, superwide, multi-monitor fix to remove cutscene 16:9 letterboxing. | ||
Ultra-widescreen | Use Yakuza Collection ultrawide, superwide, multi-monitor fix to remove cutscene 16:9 letterboxing. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FXAA, CMAA, SSAA via Render Scale setting. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 60 FPS. Some scenes are pre-rendered at 30 FPS. Some scenes, like Karaoke scenes for example, are interpolated at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Depth of field
Disable DoF in cutscenes and first person mode[citation needed] |
---|
|
Input
Gameplay settings
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced on | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | No on-screen keyboard support for text input. | |
Controller remapping | Left Analog stick can't be rebound | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Input Method starts to conflict when Gamepad and Keyboard/Mouse Inputs is in use at the same time. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Xbox Controllers, DualShock 4, Steam Controller, Nintendo Switch Pro Controller, Generic Controller | |
Steam Controller button prompts | Uses Xbox button prompts | |
Cursor detection |
Audio
Audio settings
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Special Effects and Cinematics | |
Surround sound | ||
Subtitles | Karaoke lyrics are always shown. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The English Karaoke Lyrics option is available. If turned off, Japanese Kanji and Romaji lyrics are displayed. If turned on, English lyrics will be displayed. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. | |||
Japanese | Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Korean lyrics are displayed in Karaoke. | |||
Brazilian Portuguese | Community translation — Brazil Alliance. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Bowling, Billiard, Darts, Golf | ||
LAN play | ||||
Online play |
Issues fixed
The code execution cannot proceed because MFPlat.DLL was not found. Reinstalling the program may fix this problem
- The issue is due to N versions of Windows, because it has no built-in Media Features Pack.
Install Media Feature Pack[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Shin Ryu Mod Manager (SRMM)
- Mod manager for PC versions of Yakuza (Ryu Ga Gotoku) series games.
- Fully compatible with the Steam, GOG and Microsoft Store/Gamepass releases.
Yakuza 4 Restoration Patch
- Restores licensed music that was cut from the western version of Yakuza 4, as well as higher quality videos from the PS3 version, uncensors certain lines of dialogue in a scene during the game's first chapter, and restores Masayoshi Tanimura's original appearance and Japanese voice.
Use restoration patch[3] |
---|
|
High Resolution Font for Yakuza 4
- Replaces the font in the game with the same official higher resolution text font.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-6300 | Intel Core i7-3770 AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 AMD Radeon HD 6670 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 AMD Radeon HD 7950 2 GB (Nvidia), 3 GB (AMD) of VRAM |
- A 64-bit system is required.
- CPU AVX support is required.
- Runs on Windows 7 and 8.1 despite minimum Operating System requirements
Notes
- ↑ Known as Ryu Ga Gotoku 4: Densetsu wo Tsugumono (Japanese: 龍が如く4 伝説を継ぐもの) in Japan
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1105500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1105500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Masayoshi Tanimura Actor Recast for Yakuza 4 Remaster - Twinfinite - last accessed on June 17, 2023
- ↑ Sega Removed Pachinko Machines From Yakuza 4 And 5 On PC - last accessed on 17 May 2023
- ↑ Verified by User:Jigen123 on 2021-02-04